Libros > Number-Crunching (Ebook)
Portada de Number-crunching (ebook)

Number-crunching (ebook)

Autor:Paul J. Nahin;
Categoría:
ISBN: EB9781400839582
Princeton University Press nos ofrece Number-crunching (ebook) en inglés, disponible en nuestra tienda desde el 08 de Agosto del 2011.
Leer argumento »
Ver todas las novedades de libros »

Argumento de Number-crunching (ebook)

"Number-Crunching is packed with copious notes and references and augmented by significant challenge problems that take the reader beyond the text and which would make good undergraduate projects. . . . Nahin's aim is clearly to convey enthusiasm for the subject to a younger reader and to give a glimpse of what is technically possible. . . . He looks to convey the excitement that he and many of us had when first attracted to the physical sciences as we were growing up--the excitement at the realisation that, given a few tools, even an awkward teenager can make quantitative statements about the world."--C.J. Howls, Times Higher Education

"Number Crunching is most timely, given the escalating scale of economic, commercial, and financial transactions, necessitating thinking about, evaluating, and communicating on a much larger scale. . . . The presentation in Number Crunching is simultaneously accessible, readable, entertaining, daunting, sophisticated, and technical."--Stephen E. Roulac, New York Journal of Books

"[A] highly entertaining and rewarding read."--Dean Rickles, Mathematical Reviews

"Great stories. Interesting and challenging problems. Instructive MATLAB code. Lots of physics. That's my in-a-nutshell assessment. . . . Nahin takes on the subject of using computers to solve difficult problems, many in physics, that couldn't be solved before computers. . . . This is one of those books that one can read as a spectator, enjoying the scenery, taking in the landscape, appreciating the rich stories--my relationship with the book--or one can dive in, study the many equations, run the code, and have a personal experience of how problems that were unsolvable just a few decades ago have succumbed to computers."--Sol Lederman, Wild About Math

"Paul Nahin, a prolific and knowledgeable expository writer, is a professor emeritus of electrical engineering at the University of New Hampshire. What he offers in Number-Crunching might be described as a mix of (1) supplementary readings for courses in mathematics, physics, or electrical engineering, (2) 'challenge problems' intended as a brain-jogging call to prospective professionals, and (3) a garage sale of mathematical miscellania and esoterica."--Philip J. Davis, SIAM News

"While there is a plethora of computational physics books, only this one brings the sheer joy and fascination of the subject to the general reader. The problems in Number-Crunching are nicely selected, the prose is clear and humorous, and the solutions range from the interesting to the gloriously counterintuitive. With the ubiquity of powerful personal computers and the easy availability of scientific software, this is a very timely book."--Lawrence Weinstein, coauthor of Guesstimation

"Nahin's work is always highly interesting. His book tackles a large number of problems that can be handled by an adroit combination of pencil-and-paper work and, where the analytics get too difficult, numerical computation. This book is great and I really enjoyed it."--Charles Adler, St. Mary's College

"[Number-Crunching] is impressive for several reasons. First, Nahin has found the right level--not too easy and not too hard. Second, the problem selections and topics are interesting and in several cases give surprising results. Finally, the book is just plain fun."--Choice

"Unlike writers of popular mathematics books, Nahin is more then happy to spray the pages with equations! Since these are surrounded by lucid and informal explanations, they add significant value to the book. . . . Whether or not you are the computing type, there is a lot to enjoy about this book."--Alan Stevens, Mathematics TODAY

"Many of these challenge problems would make excellent projects--both in mathematics or physics--for undergraduates to explore. Number-Crunching's greatest strength is providing a perspective on how three unique yet vastly intertwined fields interact while keeping readers more and more intrigued as they progress through the text. Readers will find abundant resources to quench their thirst for knowledge of computational mathematics and physics."--Brandon Milanovich, Mathematics Teacher0Introduction x

Chapter 1: FEYNMAN MEETS FERMAT 1
1.1 The Physicist as Mathematician 1
1.2 Fermat's Last Theorem 2
1.3 "Proof" by Probability 3
1.4 Feynman's Double Integral 6
1.5 Things to come 10
1.6 Challenge Problems 11
1.7 Notes and References 13

Chapter 2: Just for Fun: Two Quick Number-Crunching Problems 16
2.1 Number-Crunching in the Past 16
2.2 A Modern Number-Cruncher 20
2.3 Challenge Problem 25
2.4 Notes and References 25

Chapter 3: Computers and Mathematical Physics 27
3.1 When Theory Isn't Available 27
3.2 The Monte Carlo Technique 28
3.3 The Hot Plate Problem 34
3.4 Solving the Hot Plate Problem with Analysis 38
3.5 Solving the Hot Plate Problem by Iteration 44
3.6 Solving the Hot Plate Problem with the Monte Carlo Technique 50
3.7 ENIAC and MANIAC-I: the Electronic Computer Arrives 55
3.8 The Fermi-Pasta-Ulam Computer Experiment 58
3.9 Challenge Problems 73
3.10 Notes and References 74

Chapter 4: The Astonishing Problem of the Hanging Masses 82
4.1 Springs and Harmonic Motion 82
4.2 A Curious Oscillator 87
4.3 Phase-Plane Portraits 96
4.4 Another (Even More?) Curious Oscillator 99
4.5 Hanging Masses 104
4.6 Two Hanging Masses and the Laplace Transform 108
4.7 Hanging Masses and MATLAB 113
4.8 Challenge Problems 124
4.9 Notes and References 124

Chapter 5: The Three-Body Problem and Computers 131
5.1 Newton's Theory of Gravity 131
5.2 Newton's Two-Body Solution 139
5.3 Euler's Restricted Three-Body Problem 147
5.4 Binary Stars 155
5.5 Euler's Problem in Rotating Coordinates 166
5.6 Poincaré and the King Oscar II Competition 177
5.7 Computers and the Pythagorean Three-Body Problem 184
5.8 Two Very Weird Three-Body Orbits 195
5.9 Challenge Problems 205
5.10 Notes and References 207

Chapter 6: Electrical Circuit Analysis and Computers 218
6.1 Electronics Captures a Teenage Mind 218
6.2 My First Project 220
6.3 "Building" Circuits on a Computer 230
6.4 Frequency Response by Computer Analysis 234
6.5 Differential Amplifiers and Electronic Circuit Magic 249
6.6 More Circuit Magic: The Inductor Problem 260
6.7 Closing the Loop: Sinusoidal and Relaxation Oscillators by Computer 272
6.8 Challenge Problems 278
6.9 Notes and References 281

Chapter 7: The Leapfrog Problem 288
7.1 The Origin of the Leapfrog Problem 288
7.2 Simulating the Leapfrog Problem 290
7.3 Challenge Problems 296
7.4 Notes and References 296

Chapter 8: Science Fiction: When Computers Become Like Us 297
8.1 The Literature of the Imagination 297
8.2 Science Fiction "Spoofs" 300
8.3 What If Newton Had Owned a Calculator? 305
8.4 A Final Tale: the Artificially Intelligent Computer 314
8.5 Notes and References 324

Chapter 9: A Cautionary Epilogue 328
9.1 The Limits of Computation 328
9.2 The Halting Problem 330
9.3 Notes and References 333

Appendix
(FPU Computer Experiment MATLAB Code) 335
Solutions to the Challenge Problems 337

Acknowledgments 371
Index 373
Also by Paul J. Nahin 377

Ultimacomic es una marca registrada por Ultimagame S.L - Ultimacomic.com y Ultimagame.com pertenecen a la empresa Ultimagame S.L - Datos Fiscales: B92641216 - Datos de Inscripción Registral: Inscrita en el Registro Mercantíl de Málaga, TOMO: 3815. LIBRO: 2726. FOLIO: 180. HOJA: MA-77524.
2003 - 2019, COPYRIGHT ULTIMAGAME S.L. - Leer esta página significa estar deacuerdo con la Política de privacidad y de uso